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 hotthread  Author  Topic: Grant Morrison (Invisibles/Seven Soldiers/NXM/JLA)  (Read 3044 times)
TheMidnighter

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xx Re: Grant Morrison (Invisibles/Seven Soldiers/NXM/
« Reply #15 on: Apr 8th, 2012, 02:24am »

Nice. I thought about getting the Omnibus when it was announced but decided against it. It costs a lot of money and I do not believe it adds any additional content to my seven trades. Besides, I like holding trades in my hand as opposed to one bulky hardcover (like I have with Rising Stars and Watchmen).

I recently started reading a lot of Morrison's stuff. I read Sebastian O, The Mystery Play and Kid Eternity. Of these I like Kid Eternity best. I also read Grant Morrison: The Early Years, a book by Sequart.org detailing his earlier work (e.g., Zenith, Arkham Asylum, animal Man). I really like the book and have ordered several other Sequart.org books from my retailer.
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TheMidnighter

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xx Re: Grant Morrison (Invisibles/Seven Soldiers/NXM/
« Reply #16 on: Jul 24th, 2012, 02:28am »

I bought Joe the Barbarian - Deluxe Edition (by Grant Morrison and Sean Murphy) and I read it yesterday. The premise of the book sounded great. A diabetic teenager named Joe has a hypoglycemia attack when he's alone at home. As he struggles out of bed to get down to the kitchen for a bottle of soda (to raise the glucose levels in his blood), a vivid hallucination starts. In it, he visits a fantasy land, filled with fictional characters based on objects in the real world (e.g., toys, pets). In both worlds he must overcome the same hurdles and accomplish the same task, all the while asking himself: is this just a hallucination or are both worlds real?

The premise sounds full of potential yet none of its potential is ever tapped. The two things this book contains are 1) the journey from bed to kitchen, and 2) the lingering yet totally irrelevant question if the hallucination is the result of Joe's hypo or if he has tapped into an existing fantasy world. Far too little has been done with the interesting set-up to warrant eight single issues/chapters.

Joe finds himself in a position with endless storytelling possibilities. Nevertheless, Joe only walks a road. Sure there are some perils on the way but that is it. You expect more from a Vertigo book and you expect more from Morrison. This is a big, big letdown.

The art is phenomenal. Sean Murphy works wonders. His characters have distinct features (the humans , the animals and the inanimate characters alike), his surroundings look beautiful and fit the scenes and there's real movement, momentum and action when characters act. (Jim Lee should take note.)

The colours by Dave Stewart compliment the art to make it stand out even more. The different settings encompass colourful and vivid outdoors as well as sombre indoor chambers. Stewart makes it all work splendidly.

However, the splendid artwork did not save this book. I did not like it. I understand comic books are a visual medium but the story needs to be there as well. That's why I still read comics instead of flicking through them looking at the pictures. That is the ultimate downfall of this book: there is no story, no intrigue, no Morrison creativity we all know, love and expect. There is not even a sense of mystery or urgency (although both should be there). The book lacks ideas and execution and that makes it a truly disappointing work by Morrison.
« Last Edit: Aug 3rd, 2012, 11:54pm by TheMidnighter » User IP Logged

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